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Rengerel en Distel
Amarr Science and Industry
247
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Posted - 2012.07.31 01:42:00 -
[1] - Quote
Last I looked the reprocessing values are still based on the old ship numbers. It was based on the new numbers for one build, but then they reverted it. Where they end up is anyone's guess, but I can't imagine them stay at the old numbers.
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Rengerel en Distel
Amarr Science and Industry
248
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Posted - 2012.07.31 14:24:00 -
[2] - Quote
Sarik Olecar wrote:Darn, I just sold 100+ Procurers for 5.5mil...
I should've held!!!11!
people are trying to sell them for 30M+ now ...
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Rengerel en Distel
Amarr Science and Industry
248
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Posted - 2012.07.31 16:28:00 -
[3] - Quote
Vincent Athena wrote:Dave stark wrote:in short; buy your ships now? No, BUILD your ships now. A Procurer is a mineral multiplier! Edit: Apparently not, CCP covered that with the way the BPOs are set up. But you can still build now on the cheap, sell later.
I'm still not sure how the BPOs are set up any differently. Unless you're talking about some datamined data that is different than the in game BPO. Normally with "extras" aren't they not effected by ME and skills? Guess I'm a bit lost on this part of it.
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Rengerel en Distel
Amarr Science and Industry
248
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Posted - 2012.07.31 17:41:00 -
[4] - Quote
Vincent Athena wrote:Rengerel en Distel wrote:Vincent Athena wrote:Dave stark wrote:in short; buy your ships now? No, BUILD your ships now. A Procurer is a mineral multiplier! Edit: Apparently not, CCP covered that with the way the BPOs are set up. But you can still build now on the cheap, sell later. I'm still not sure how the BPOs are set up any differently. Unless you're talking about some datamined data that is different than the in game BPO. Normally with "extras" aren't they not effected by ME and skills? Guess I'm a bit lost on this part of it. Supposedly the extra minerals needed to make the new Procurer over the old one are listed on the BPO as "extra materials", and those do not come back when you reprocess. So you cannot make a pile of ships now, then reprocess them after the patch to magically create minerals from nothing.
That's the part that's throwing me, as this is what I see now on the test server: https://docs.google.com/document/d/1-3OcTvdS5EnqB4rSyjd6vekQjItLL7UbKQaYqNS8G30/edit
I don't see an extras tab, or any way to tell that it's any different than any other BP.
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Rengerel en Distel
Amarr Science and Industry
249
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Posted - 2012.07.31 20:02:00 -
[5] - Quote
MidnightRyder wrote:Logic is that if the mining barges material cost have went up this much so will the cost of the ships. making people starting the game not able to get into any of these ships for a good amount of time..
Procurer b4 update 1.5mil average cost to build * a 3000% increase in material cost = 45 mil cost to build = approx 72 mil selling price. (60% markup)
I believe the new build price is in the 20-25M range, meaning most of them will sell in the 20-25M range. 60% markup in T1 ships used as well in the manufacturing of T2 ships? They're going to be cutthroated down by the speculators and MIMAF crowd quickly enough once they launch.
People starting the game end up with 6-10M after the starter agents now too, hardly takes them very long to get the isk.
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Rengerel en Distel
Amarr Science and Industry
252
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Posted - 2012.08.01 19:02:00 -
[6] - Quote
Lord Wickham wrote:this extra minerals thing how can it be enforced? like is there some kind of flagging system ccp has for prepatch procurers and post patch procurers?
i say this because when you pay 20-25 mil for the procurer you expect it to be worth that, reprocessing that procurer should yield you the minerals that are very close in value to what you paid for the procurer. in all other t1 mods you can refine them and get the minerals back. battleships are a prime example, when those ships fall below mineral cost they are snapped up refined or held for later on.
so i reiterate my question here. how does ccp define prepatch procurers and postpatch procurers? or if this is a timed event for adding the extra minerals column when can we expect procurers to be worth what we pay for them?
I've still yet to see anyone who has said there is an "extras" tab comment about the apparent lack of any "extras" tab in game. I'll just sit on the ships I bought to see what happens.
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Rengerel en Distel
Amarr Science and Industry
257
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Posted - 2012.08.02 03:03:00 -
[7] - Quote
Vincent Athena wrote:On Sisi, I bought and reprocessed a Procurer. It produced the old mineral amount despite the new amounts on the BPO. Have not tried building one, then reprocessing it. CCP could actually have 2 entries for the ships: Old Procurer, New Procurer. Everything the same except the mineral amount.
Edit: To see whats going on, go to Sisi, get a Procurer BPO and try to build a ship. When setting up the job you will get a table of materials needed. The materials needed will have two tables: One titled "Raw Materials" and one titled "Extra Materials".
Thanks for clearing that up. Seems a bit lame that the vast majority of the products aren't changed by skills now though. I realize it'd be a bit of a short term mineral pinata if they didn't do it this way, but having skills not factor going forward isn't the answer, in my opinion.
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Rengerel en Distel
Amarr Science and Industry
258
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Posted - 2012.08.02 15:05:00 -
[8] - Quote
Traedar wrote:Rengerel en Distel wrote:[quote=Lord Wickham] I've still yet to see anyone who has said there is an "extras" tab comment about the apparent lack of any "extras" tab in game. I'll just sit on the ships I bought to see what happens.
Currently on SiSi, if you start a Procurer build job, you see "Material Costs" and "Extra Costs".
Nod, as mentioned a few posts up ...
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Rengerel en Distel
Amarr Science and Industry
274
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Posted - 2012.08.05 03:22:00 -
[9] - Quote
Andoria Thara wrote:Say what you want about T1 speculators, but Retriever prices are already getting dangerously close to 20mil all over the place. (except Jita)
Well, their costs will be in the 25M range after the 8th. Though, who knows how long it would actually take to get through all the cheaper retrievers until people are selling based on that. Same with the cheap procurers, when their costs are going to be in the 20M range.
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